The Topaz Championship -Part One 'Have stick will hit'
So my campaign finally kicked off and once my valiant five (five what was I thinking) heroes had arrived and actually managed to connect to the chat client then we started to gallop through the campaign. I shall describe each scene somewhat thematically and then in italics after reference more GMy less roleplay side bars. WARNING SPOILRS - Do not read if you intend to do the beginner campaign..
Scene 1 - The broken cart
On encountering the
stuck cart none of the heroes showed any consideration for social standing and
three of them (Sugi, Heiei and Masako) went to move the cart. Sugi doing so one
handed just to show the wusses around her that she could. Sugi had described
herself earlier as, 'comically large' which showed either a wise appreciation
of how she might be viewed or a good sense of humour.
Ren and Aki decided
to quiz the poor peasant mercilessly by showing unbounded interest in what the
lower classes do. Someone (I remember not who) wanted to accompany the poor
peasant to the village but as it was twenty metres away this was regarded as a
cruel and unusual punishment to the peasant in question who was getting more
and more alarmed at the attention.
[So Sugi is now
Brienne of Tarth - without the weird Jamie Lannister attraction, I had hoped Aki
would attempt to use the fire kami to move the cart as I could then provide a
good opportunity to burn the cart and all its contents - cue much later
hilarity with the local Emerald Magistrates... But as their character sheets aren't
that advanced yet that was obviously wishful thinking]
Scene Two - No room in the inn? A not so Christmassy
tale
The heroes were much
keener to interrogate Hitoshi as to room organization and rapidly decided to
get the innkeeper to check her list. This worked well diffusing the tension
nicely which was fortunate as one of the heroes had announced that because
Hitoshi was a minor clan Samurai then he should probably not be sleeping at the
same inn as a great clan Samurai - like them. Ren then offered his own room to share
solving this particular problem.
[The hero who did
the check had no courtesy and bugger all ring values for the ring in question
yet succeeded with explosive successes anyway.
Thankfully none of the unmarried under age female heroes had offered to share
their rooms with the handsome minor clan member as that would have introduced
early honour/glory complications.]
Scene Three - A visitation
With Hitoshi and all
the other candidates bar our heroes fast asleep our gallant gang were woken by
the ghost of Satsume and proved to be remarkably competent. Aki decided to
carry out the tea ceremony and did a very good job of it. They then laid into the
poor ghost with a thousand questions which he had to go 'full cryptic' on to
avoid answering clearly. Thankfully Sugi had tried to use her Shadowlands
experience to glean something so a description of a ghost was made explaining
their cryptic tendencies. None of the heroes were suspicious of said ghostly
apparition with all eagerly promising to assist someone they don’t really know
succeed at something they might be supposed to fail in a possibly unjust cause.
[Gives opportunities
for other ghosts to provide more amusing instructions , 'murder the Emperor',
'steal Kachiko's clothes and then wear them in front of Hotaru'. It reminds me a
bit of a visit my wife and I made to a joust. We decided to cheer the evil Black
Rider whatever they did and so did so very loudly - 'ooo he just kicked the hero in the backside and tripped up his girl hurrah for the valiant black Knight!'. When the Black riders minions stalked
the crowds jeering at the crowd for booing their faces were most amusing when
they came across 'willing evil cheerleaders' and could not work out what to do. ahem.
Scene Four - Day one of the competition
The competition
started and the heroes proved startlingly proficient at carrying out the
challenges. Well most of them. Highlights included Aki spectacularly failing
the assault cause with no successes at all and Masako who managed nine points on the first day…nine!
Including my personal favourite 'win' inside the horse riding where she
announced as part of her approach that as she wasn’t very good with horses -
especially with a Unicorn clan member present) she was going to take a steady approach and
slowly mount the horse and take things easily (earth) and then managed 4
successes with 3 strife outriding everyone everywhere.
Ren had some amusing
moments doing very well at both horseback riding (unexpected) and Conduct (less
so). In both cases as different heroes had done exceptionally well earlier
(Masako and Heiei) so decided to not bother doing well and just to pass instead
to avoid getting too hot and bothered about things after all style is an important factor in life.
Sugi was the least
efficient of the gang failing most amusingly at wresting which must have been
embarrassing. But as no strife was collected either was apparently not. Also
amusingly Sugi's strongest two events were Athletics and horseback riding. As I
pity the poor horse who had to carry her.
I am not quite sure
how Eihei aced the Conduct exam either as she declared she knew nothing and was
winging it - this seems the same as every clever kid just before their exams as she finished in the lead.
End Points
|
Sumai
|
Heraldry
|
Athletics
|
Horseback Riding
|
Conduct
|
TOTAL
|
Ren
|
0
|
3 (leader)
|
1
|
2
|
1
|
7
|
Masako
|
2
|
0
|
3 (leader)
|
2 (leader)
|
2
|
9!!
|
Eihei
|
2 (leader)
|
1
|
1
|
2
|
2(leader)
|
8!
|
Aki
|
1
|
1
|
0
|
2
|
2
|
6
|
Sugi
|
0
|
0
|
2
|
2
|
1
|
5
|
[I decided the
Unicorn candidate took an instant and unreserved dislike of Masako at that
horse racing and picture Masako mounting the horse and then as it bolts being thrown onto
its back and riding the course backwards hitting every target on the way while
the poor Unicorn looks on in horror.
I also picture Sugi
picking up the horse and carrying it around the course in preference to trying
to ride the poor thing.
GM wise the Sumai
competition actually had a three way split with Masako, Eihei and Aki all with
3 bonus successes, we held a simple 'ring off' and the winner of that was
declared the actual winner…
I found this
difficult to track and in retrospect would have generated a more easily
fillinable form than the one I did use. Our use of opportunity and dealing with
strife was also below par but to be expected in a beginner game. Aki for one
went over her strife total but this was only noticed at the end]
Scene Five - The
Sake House
Our valiant
five arrived at the Sake house where all
except Heiei drunk sensibly and bar Ren, trying to chat up the Unicorn
representative, the arrival of the Ronin soon shook things up. The heroes were
remarkably keen to sit there and ignore the Ronin especially Masako who was
quite masterful in her 'ignore them drain the cup in one and put it down
staring into the distance'. Some of the others attempted counter quips but as
everyone knows you never think up the devastating put down until after you have
left the area five hours later. When all you can attempt
at the time is 'oh yeah! Well so is your neighbour. You suck and so does your erm dog'
This went on for a
while with Heiei considering a duel then deciding against it and also
considered revealing his hidden sword and decided against it - so eventually
Hitoshi snapped at being called a boatman who couldn’t control a skiff and
punched a Ronin starting the brawl off.
Now the gang were
very fast in reacting - especially Sugi who had some traits in common with 'the flash' but every one of them basically moved
before the Ronin started moving. Things went downhill for the Ronin very fast.
Aki was the standout. She hit her first Ronin with her staff and managed 6 bonus
successes which was enough to knock him out in one. This also cleared her
strife from the hit as in the heat of things I couldn't work out what to do so just gave her the good benefit of the doubt. Sugi went to help Hitoshi , really really quickly, then
failed to hit anyone. Heiei ,like Aki, knocked his opponent out in one. Ren decided to
take a tactical retreat and tried to move away from his Ronin. It didn’t work.
With Masako not bothering with her bokken and hitting her Ronin with her fists instead causing 3 fatigue.
The Ronin in return
were weak. All in void stance and with one skill dice they had little chance of
doing much damage and as it turned out not much accuracy as they all missed.
Perhaps they were scared by Aki and Heieis 'explosive' attacks.. I also picture
Sugi getting hit but not actually noticing.
The next round
things cleared up with Aki AGAIN doing around eight gazillion damage to the Ronin on Sugi. Ren hit his for
four (not bad for a courtier) before Heiei dealt the knockout blow. Another
punch from Masako who was still not arsed to draw her wooden sword and used her fists again and the fight was over.
[ This was hectic
and I did miss several things. I think I
mucked the initiative up. The guide said if the Ronin throw the first punch
then use one type and if the players then use the other. Since an npc threw it
I just picked the one I felt was appropriate and I should perhaps have used the
other. The fight might have proved more challenging then. I also forgot to read
the hints the stances provided if successful. There is a lot to track and I
will have to think up a better way to organise moving on. What I expect I will
do is either write an app to do it or simply use Excel or roll20 ]
Character Notes
After a session we
now have a slightly better idea of the characters and who they are. So here are
my entirely unbiased opinions with regard to this group
Masako - Proved
highly competent and remarkably self controlled. Her Akodo command school training showed well in her Stoic refusal to allow the ronin's insults to affect her actions.
Heiei - our angry
Dragon. Heiei took every challenge in the same fashion (and that fashion was
'fire') so basically attacked everything with passion. Here is a shot of how I
picture Heiei using his 'two knife' technique in a fight.
This has useful
possibilities as the character amusingly has as its Giri 'fostering peace through enlightenment' and Ninjo as 'likes fighting' so the end result will be
amusing as this will be hard (re-look at the above picture of Heiei 'fostering peace'. This reminds me of an old d&d campaign when after my valiant ranger finished torturing some evil orks (they were evil and green!) the gods removed all my ranger powers. Git.
Aki - The mild
mannered Shugenja who is unusually proficient at whacking people with her
staff. Proficient might not be the word perhaps, ' has a furious temper' when
challenged which puts an interesting spin on the accidental death of her tutor
(or was it at accident dun dun daaaahhhhh)
Ren - As the others
are all basically combat orientated (Aki possibly excepted though those two
Ronin probably disagreed) Ren is the strongest courtier and has been useful in
this regard. In the combat was right (read good role play) to try to get out of
the way but was unfortunate that the room was so small so there was no realistic
prospect of this to actually occur)
GM Operational notes
We stop here for two
weeks. This will help me plan out the next session and investigate some other
tools to assist. I will be looking at roll20 as a potential sharing platform and
we will use the discord chat client next time - I just have to get OBS working
to record that which will require a small amount of effort. This session was
recorded but I would have to pay £40 for an app to strip the sound file from
the video file (which shows nothing as bar me and Heiei no one had a working
web cam. And Heiei's was on a smart phone so kept dropping and appearing anyway.)
Thanks for reading.
Thanks for reading.
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